FPS.cob: A first person shooter in COBOL
github.com - 54 poäng - 18 kommentarer - 12398 sekunder sedan
Kommentarer (8)
- localhoster - 4891 sekunder sedanWe need to start putting guardrails on hn to not allow those esoteric projects to be published. Before ai, it was impressive that a person has that much passion and dedication to go down the rabbit hole, and it usually comes back with some cool anacdotes that are nice to read.
Today, it's shallow, emptied out of the content.
It's not impressive that Claude wrote it, it was impressive if you have written it, OP.
- ltheanine - 10352 sekunder sedanIt would be nice to have screenshots. Also it’s just a single commit, did you use AI? Quoting the readme: “FPS.cob is what you get when you decide that game development is too easy nowadays”.
- petercooper - 9116 sekunder sedanAs a few people have asked for screenshots, I spun it up. Here's a video of the basic gameplay: https://peterc.org/misc/fpscob.mp4 .. it's clunky, but it does play.
- omoikane - 5181 sekunder sedanLooks like it outputs PPM and use ffplay as a display driver:
https://github.com/icitry/FPS.cob/blob/497867bb6827bcfc32d50...
- bottlepalm - 9058 sekunder sedanYou know what, that is some pretty readable code.. COBOL might have been on to something there. I've gotten so used to syntax soup this is refreshing.
- tlb - 8841 sekunder sedanThey should compile it to WASM and host it.
- spzb - 9449 sekunder sedanDoesn't run for me. Just I/O errors and quits.
- rroriz - 10363 sekunder sedanCome on, we need screenshots!
Nördnytt! 🤓