How does Fable 5.1 hide messages in images?
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- hagen8 - 236 sekunder sedanThis seems very trivial... There are way more subtle and information dense ways to encode information in images.
- jurakovic - 878 sekunder sedanBut to be honest, images like these seem really strange, and even without this article I'd suspect something is encoded in building heights etc. Because normal image would never have such "weird" buildings. But nevertheless I guess it's able to encode message in even more subtle ways.
- Trusteando - 1791 sekunder sedanHere using images is incidental. In fact, what Fable is actually doing is generic encoding/decoding of a message into a medium. Ask it to hide a message in a poem and it should try to apply a strong (signal to noise ratio) family of schemes, for example quantized, margin-rich encoding. Robustness of features depends on the medium, so Fable is selecting strong encoding and robust features tailored to it.
- - 3608 sekunder sedan
- avaer - 4155 sekunder sedanWill be interesting to see agents intentionally hiding this stuff in a way operators can't spot from any human readable output or thinking trace, evading detection. Wonder if this has happened yet, but it seems inevitable.
- walrus01 - 5939 sekunder sedanLet's see if we can stego secret messages into SVG pelicans on bicycles, as a test.
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